Game of Thrones (another excellent series by Telltale Games) and Tales from the Borderlands shook things up by having multiple characters you can control. In the Telltale games prior to this, players were focused on controlling a single character throughout the story. You walk around, interacting with people and items in the environment, sometimes working through fairly simple puzzles as you go. For those who have not yet had a chance to play a Telltale game, they are titles most heavily focused on telling a great story. It can be hard to talk about a narrative-heavy game without giving anything away, but I am doing my best to stay spoiler-free.įirst, I want to talk about the visuals and gameplay. Would the action-heavy Borderlands games translate well to a slower paced tale that was more interested in plot and character development than acquiring loot and shooting people? The answer is a definitive 'yes', due in large part to an outstanding voice cast and the introduction of a clever new storytelling mechanic in having the player control two main characters. When it was announced that Telltale Games would be bringing their own unique sense of humor and narrative skills to a world I was already smitten with, I was immediately intrigued but also concerned. Everything about the games, from their vibrant use of color to the ridiculous humor found throughout (Seriously, Face McShooty might be the star of the greatest quest in a game ever). The number of hours I sunk into it were far more than I would be comfortable admitting to, had I been counting in the first place. I have played them all, but perhaps none of them soaked up my time the way the original title did. The primary reason I felt the need to talk about shooters in my introduction, is because I have always been a tremendous fan of the Borderlands games.
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